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Adobe Adobe Flash Lite 3.0: Mobile Application Development Level 3 Advanced
3 days Web Design

Course Content

Lesson 1: Introducing Flash Lite 3

Topic 1A: About the Course

Topic 1B: Understanding the Course Format

Topic 1C: Reviewing the Course Outline

Topic 1D: Understanding the Mobile Landscape

Topic 1E: Introducing Flash Lite 3

 

Lesson 2: Getting Started

Topic 2A: Installing the Adobe Flash Lite Player

Topic 2B: Installing the Flash Lite Player on a Device (optional)

Topic 2C: Learning the Flash CS3 Professional Inteface

Topic 2D: Exploring the Interface Elements

Topic 2E: Using Document Templates

Topic 2F: Walkthrough: Publishing Flash Lite Applications

Topic 2G: Transferring Files to the Handset

Topic 2H: Walkthrough: Moving SWF Files to a Handset

Topic 2I: Comparing Mobile Specific Issues with the Desktop Flash Player

 

Lesson 3: Using Adobe Device Central

Topic 3A: Testing Content in Adobe Device Central

Topic 3B: Create a New Flash Lite Document

Topic 3C: Using Device Profiles and Device Sets

Topic 3D: Walkthrough: Creating a Custom Device Set

Topic 3E: Testing Content with Device Parameters

Topic 3F: Walkthrough: Testing Application by Changing Device Parameters

 

Lesson 4: Using Visual Objects

Topic 4A: Organizing Mobile Applications

Topic 4B: Organizing Graphical Assets

Topic 4C: Understanding Image Types

Topic 4D: Importing Images

Topic 4E: Walkthrough: Importing Images

Topic 4F: Creating Vector Images

Topic 4G: Walkthrough: Creating Drawings in Flash

Topic 4H: Organizing Mobile Applications

Topic 4I: Walkthrough: Using Graphic Symbols

Topic 4J: Understanding Movie Clips

Topic 4K: Understanding Buttons

Topic 4L: Walkthrough: Creating a Movie Clip and Using Buttons

Topic 4M: Creating Mask Effects

Topic 4N: Walkthrough: Creating a Mask Effect

 

Lesson 5: Working with Text Assets

Topic 5A: Working with Text Assets

Topic 5B: Changing Text Properties 113

Topic 5C: Creating Input Text Fields

Topic 5D: Understanding Font Handling

Topic 5E: Optimizing Text for Mobile Devices

Topic 5F: Walkthrough: Understanding Font Issues in Mobile Devices

 

Lesson 6: Creating Timeline Based Animation

Topic 6A: Creating Animations

Topic 6B: Creating Motion Tweens

Topic 6C: Controlling the Timeline

Topic 6D: Creating an Animation

Topic 6E: Creating Frame-by-Frame Animations

Topic 6F: Onion Skinning

Topic 6G: Using Distribute to Layers

Topic 6H: Walkthrough: Create a Best Practice Animation

Topic 6I: Animation Best Practices

 

Lesson 7: Building Well Architected Applications

Topic 7A: Data Typing Objects

Topic 7B: Declaring Objects and Data Typing

Topic 7C: Controlling Application Flow

Topic 7D: Walkthrough: Creating User Defined Functions

 

Lesson 8: Controlling Visual Objects with ActionScript

Topic 8A: Adding Action to Timeline Frames

Topic 8B: Controlling Visual Objects

Topic 8C: Creating Visual Objects at Runtime

Topic 8D: Controlling Object Depth Using ActionScript

Topic 8E: Walkthrough: Organizing Visual Content

Topic 8F: Dynamically Controlling MovieClips

Topic 8G: Walkthrough: Dynamically Controlling Views

 

Lesson 9: Building an Effective User Interface

Topic 9A: Handling User Events on a Device

Topic 9B: Communicating with the Device

Topic 9C: Setting the Soft Key Labels

Topic 9D: Handling Key Presses

Topic 9E: Guiding the User’s Experience

Topic 9F: Referring to Code in Another Timeline

Topic 9G: Using_parent 207

Topic 9H: Walkthrough: Controlling the Focus Rectangle

 

Lesson 10: Creating a Mobile Game

Topic 10A: Using ActionScript to Animate

Topic 10B: Changing MovieClip Properties Over Time

Topic 10C: Using ActionScript for Animation

Topic 10D: Changing an Animation Interactively

Topic 10E: Walkthrough: Testing for Collisions

Topic 10F: Stopping an Animation

Topic 10G: Deleting the onEnterFrame Event

Topic 10H: Walkthrough: scoring and Ending the Game

 

Lesson 11: Using Class Based Development

Topic 11A: Creating Classes in ActionScript

Topic 11B: Linking a Class to a MovieClip Symbol

Topic 11C: Creating and Using ActionScript Classes

Topic 11D: Defining Class Properties and Methods

Topic 11E: Walkthrough: Adding Methods and Properties to a Class

Topic 11F: Managing Scope Issues in Class Files

Topic 11G: Walkthrough: Using the Delegate Class

 

Lesson 12: Loading and Using XML Data to Drive Dynamic Content

Topic 12A: Using XML

Topic 12B: Loading XML Data into Flash Lite

Topic 12C: Loading XML

Topic 12D: Understanding Array and Objects Variables

Topic 12E: Parsing and Using XML Data

Topic 12F: Walkthrough: Parsing XML

 

Lesson 13: Streaming Data Synchronously to the Handset

Topic 13A: Introducing XML Sockets

Topic 13B: Setting Up a Jabber Account

Topic 13C: Using XML Socket in Flash Lite

Topic 13D: Walkthrough: Creating an XML Socket Connection

Topic 13E: Passing XML Through Jabber

Topic 13F: Walkthrough: Sending and Receiving XML Data

Topic 13G: Assembling XML Data

Topic 13H: Walkthrough: Sending and Receiving Messages

 

Lesson 14: Writing Persistant Data to the Device

Topic 14A: Persisting Data in a Flash Lite Application

Topic 14B: Persisting Data

Topic 14C: Posting XML Data to be Persisted on the Server

Topic 14D: Walkthrough: Passing XML Data Out of a Flash Lite Application

Topic 14E: Dispatching Custom Events

Topic 14F: Walkthrough: Understanding Event Dispatching

 

Lesson 15: Using Sound with Mobile Devices

Topic 15A: Incorporating Sound into a Flash Lite Application

Topic 15B: Using the Sound Class

Topic 15C: Testing for Sound Capabilities

Topic 15D: Loading External Sounds

Topic 15E: Controlling Sound

Topic 15F: Walkthrough: Controlling Sound

 

Lesson 16: Creating Flash Lite Content for BREW

Topic 16A: Using BREW and Flash Lite

Topic 16B: Setting Up the BREW Environment

Topic 16C: Authoring Flash Lite Applications for BREW

Topic 16D: Walkthrough: Using the BREW Simulator

Topic 16E: Uploading to BREW Enabled Devices for Testing

Topic 16F: Walkthrough: Uploading an Application to a BREW Enabled Device

 

Lesson 17: Adding Device Video to a Mobile Application

Topic 17A: Using Device Video in Flash Lite

Topic 17B: Using Bundled Device Video

Topic 17C: Using External Device Video

Topic 17D: Walkthrough: Using External Video

 

Lesson 18: Adding Flash Video to a Mobile Application

Topic 18A: Using Flash Video in Flash Lite

Topic 18B: Encoding Video

Topic 18C: Advanced Encoding Settings

Topic 18D: Walkthrough: Using Advanced Encoding Settings

Topic 18E: Delivering Streaming Video

Topic 18F: Walkthrough: Using ActionScript to Play Progressive or Streaming Video

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