| Macromedia | Macromedia Flash 8 Advanced Design | Level 3 Advanced |
| 2 days | Web Design | |
Unit 1 Introducing the Course Understanding the Course Format Discussing the Course Objectives Reviewing the Course Prerequisites Reviewing the Course Outline
Unit 2 Architecting a Flash Application Architecting with Layers Architecting with Movie Clips Placing Code in External ActionScript Files Introducing Object Oriented Programming Concepts Working with Flash Classes Writing Methods, Functions and Event Handlers Referencing Dynamic Variables using Bracket Notation Extending the Movie Clip Class Detecting Movie Clip Interactions with hitTest()
Unit 3 Working with Graphics Learning about Flash Drawing Models Using Filters, Using Blends Creating Filters and Blends with ActionScript Introducing Bitmap Caching
Unit 4 Loading XML Data Learning about XML Using XML in Flash, Accessing XML Data Looping through XML Data
Unit 5 Working with Text Implementing Advanced Anti-Alias Rendering Introducing the TextFormat class Formatting Text with Cascading Style Sheets Resizing Text Fields
Unit 6 Implementing Advanced Graphic Loading Creating Reusable Instance-Based Code Loading External Media with MovieClipLoader Creating Instances of the Flash Object Class Introducing Listeners and Event Handlers Understanding the MovieClipLoader Event Handlers Using createEmptyMovieClip() and getNextHighestDepth() Attaching Movie Positioning Visual Elements Dynamically Understanding Swapping Depths
Unit 7 Reviewing Animation Basics with ActionScript Creating Timeline-Based Custom Easing Animating with ActionScript Interacting with the Mouse Location Adding Easing via ActionScript Creating a Mask with ActionScript
Unit 8 Learning Advance Animation with ActionScript Introducing the Tween Class Handling Tween Class Events Introducing the Transition Classes Responding to Transition Events
Unit 9 Styling and Skinning Components Styling Components Skinning Components with Themes Skinning Components Manually |
||

